Level artist environment designs
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Unreal Engine Environment Design Demo Reel https://youtu.be/Ds4cAl7Q7QU Game artist work where I designed environment and set design work for a VR game. Software used: Unreal, Photoshop and Maya Music: trap-future-bass-royalty-free-music |
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Unreal Crystal Cave This is from my crystal cave project. This is based on a digital painting I did a couple of years back. The piece was popular among my viewers. So, I created a 3D environment based on it in Unreal 5. I designed the environment and did some modeling, texturing, and material creation. Along with using some assets from Fab. Music: Music: Sounds-for-meditation-and-mental-clarity-symphony-of-inner-peace By: Restful_Dreaming_Tunes |
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Unreal Island Cinematics of night and day scenes of Unreal world. Software used Maya, Unreal, Substance painter, Photoshop, Houdini, and After effects. Trees are from speed tree and grasses from Unreal download. Wave sounds from Bernardo Garcia Chirping from YouTube sound library Music: from Purple planet Day scene "Shifting Sands" Night scene "Crystal Waters" Turn Table Unreal world turntable night and day scenes. |
3D Modeling and texturing work
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Hard surface gun model 3D model of a derringer gun. Modeled in maya and textured in substance painter. |
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Creature design Software used Maya, Zbrush, Photoshop and Substance painter. |
Generalist Work
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Demo Reel My 3D generalist work demo reel based on my work in: Nuke, Maya, Zbrush, Substance painter, Photoshop, Houdini, After Effects and Unreal. music "work it" from PurplePlanet.com |
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Pale Plue Dot Project A scene from speech by Carl Sagan called Pale blue dot. The opening is done in nuke, the rest is from Maya and After Effects. |