Professional Work |
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Demo Reel My Demo Reel based on my work in: Nuke, Maya, Zbrush, Substance painter, Photoshop, Houdini, After Effects and Unreal. music "work it" from PurplePlanet.com |
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Unreal World
Cinematics of night and day scenes of Unreal world. Software used Maya, Unreal, Substance painter, Photoshop, Houdini, and After effects. Trees are from speed tree and grasses from Unreal download. Wave sounds from Bernardo Garcia Chirping from YouTube sound library Music: from Purple planet Day scene "Shifting Sands" Night scene "Crystal Waters" |
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Turn Table Unreal world turntable night and day scenes. |
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Pale blue dot project A scene from speech by Carl Sagan called Pale blue dot. The opening is done in nuke, the rest is from Maya and After Effects. |
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Turn Table Tin toy model. Modeled in Maya and Zbrush. Textures in substance painter. Rendered in Maya Arnold. |
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Compositing/Matte painting Matte painting using Photoshop. Compositing done in Nuke. |
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Creature Design Turn Table Turn Table For Frog I modeled in Zbrush, Retypologized in Maya, Colored and textures in Substance Painter. Rendered in Maya Arnold. |
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Transporter Effect Characters disappearing. Scene done in after effects. Project is still a work in progress. |
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Houdini demo reel
A collection of my current Houdini work in progress. Including, fluids, static objects, particles and noise. |
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Space Ship Turntable
Turntable of space ship designed and modeled. Along with Typology. Modeled in Maya, textured in Substance Painter and rendered in Arnold. |
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Toy figure of self
Myself modeled as a Pop figure project. The modelling is done in Zbrush. Effects done in after effects. |
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Fruit Tart
A modelling and texturing project I created using Maya, Photoshop and substance painter. Rendered in Arnold. |