I collaborate with studios and businesses of all sizes to achieve their creative storytelling ambitions from concept to completion across diverse mediums.
About Me
FieldsVFX
3D Gaming Concept Art Illustration |
I'm a multi media 2D, 3D and VFX artist, with over 12 years in painting, illustration and concept art. I worked as an Unreal Environment artist and 3D generalist for VR game “Dark Threads” I also Worked as a previz Key Layout Artist for feature film in Disney's “Pinocchio” (2022) and "Mufasa the Lion King" (2024). I also have experience working as a modelling instructor for beginner and intermediate level in Maya. My expertise spans across I have a flexible style that ranges from previz to final product. Where I work withing the VFX/3D pipeline to engaging in creative problem solving My diverse range of generalist work includes: cartoon to realism styles, modeling, texturing, painting, lighting, environment design, scene and camera set up As an illustrator, painter, and concept artist, I have worked as a background painter in animation and as a colorist for graphic novels, as well as working as an illustrator and concept artist. My work also includes traditional paintings, conceptual illustrations and graphic novels. Beyond my my expertise. I am committed to writing and creating art for my insightful blogs, with each piece reflecting my artistic journey and passion for innovation. Explore the art that tells stories beyond the canvas and screen. I am passionate about being on the cutting edge of insights and innovation! |
Eductation
Sheridan College. Visual and Creative Arts, Advanced Diploma
Max the Mutt College of Animation, Art & Design. Illustration, Diploma
George Brown College. Visual Effects, Post-grad honors Diploma
Sheridan College. Visual and Creative Arts, Advanced Diploma
Max the Mutt College of Animation, Art & Design. Illustration, Diploma
George Brown College. Visual Effects, Post-grad honors Diploma
Software
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