EWELINA DOLZYCKA
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 Fruit Tart

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My Process

I after finding reference. I started off building the basic shapes in Maya
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Then I went on to create the other shapes. I kept checking the smoothness to make sure I was getting the organic shapes I needed.
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Each different texture had a different tile.
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I found some textures that I ended up creating normal maps from in photo shop.
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After applying the textures in substance Painter. I exported them into Maya, set up the textures and lighting. Rendering done in Arnold.
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